Advisors & Acknowledgments

  • AMD - Engaged in wide-ranging discussions of graphics processing technology and benchmarking procedures
    • Donna Shadowy - Senior Manager Global Regulatory Affairs
    • Claudio Capobianco - Strategy Director, Graphics Business Unit - provided a Trendsetter Interview for the Green Gaming Newsletter
    • Scott Wasson - Senior Manager, Technical Marketing
  • NVIDIA - Engaged in wide-ranging discussions of graphics processing technology and benchmarking procedures
    • Tom Peterson - Director, Technical Marketing
    • Phil Eisler - General Manager, GeForce NOW Cloud Gaming - provided technical input and a Trendsetter Interview for the Green Gaming Newsletter
    • Anjul Patney - Senior Research Scientist - discussion of innovative energy management opportunities in VR, and Trendsetter Interview for the Green Gaming Newsletter
    • Nick Stam - Senior Director, Technical Marketing
    • John Spitzer - Vice President of GameWorks Labs
  • Nicole Lazzaro - President, XEO Design - multiple discussions and research brainstorming about managing energy use in the VR Game development process
  • Douglas Alexander - Principal, Component Engineering - insightful conversations regarding component design, emerging technologies, thermal management, etc.
Game Developers
  • Bob King - Game Developer, Creative Director, Animator, Game Dev, former Zynga, EA, Maxis - provided advice on the game developer industry, and provided a Trendsetter Interview for the Green Gaming Newsletter
Game Console Industry - the following individuals participated in an industry workshop at LBNL at the outset of our project, with some providing input at other points in the project
  • Michael Warnecke - Entertainment Software Association, Chief Counsel Technology Policy
  • Tim Calland - Senior Compliance Manager, Microsoft
  • Jerome Jessop - Senior Director, Technical Operations, Sony Computer Entertainment America
  • Kevin Chung - Director, Corporate Compliance, Sony Interactive Entertainment America
  • Kieren Mayers - Head of Environment and Technical Compliance, Sony Computer Entertainment Europe Ltd.
  • Hien Le - Senior Corporate Council, Nintendo US
  • Eden Brandeis - Manager, Regulatory and Compliance Services, Nintendo US
Consumer Organizations and News Outlets
  • Slava Maksymyuk - eXtreme Outer Vision - provided market data; incorporated our methods in their consumer calculator
  • Ryan Shrout - Editor in Chief, PC Perspective
  • Fritz Nelson, Editor in Chief, Tom's Hardware; Joe Pishgar, Director of Community, Tom's Hardware
Market Research
  • Jon Peddie and Ted Pollak, Jon Peddie Research - provided industry insights and data from early stages of the project; Pollock led the development of original market research used in identifying our baseline system specifications and developing gaming energy scenarios for California
  • Douglas Gentile, Professor of Psychology, Iowa State University - provided Harris Poll data of representative sample time spent gaming
  • Liisa Jaaskelainen, Statistica
Energy Analysts
  • Vojin Zivojnovic - Aggios - useful discussions on measurement power draw in PC components
  • Jonathan Koomey – Stanford University - Long-standing colleague and analyst of consoles energy use. Participated in console industry workshop and excellent technical discussions about the vagaries of gaming system benchmarking
  • Pierre Delforge - Director of High Tech Sector Energy Efficiency, NRDC
  • Verena Radulovic – Energy Star, Product Manager for Consumer Electronics
  • Matt Malinowski - IFC contractor to EPA
Several dozen Berkeley Lab employees volunteered their time to intensively test an array of gaming rigs under various operating conditions to enable us to measure energy use, performance, and user experience under real-world conditions

Special appreciation to Felix Villanueva, our program manager at the California Energy Commission, has been highly supportive of our research process, and a regular discussant of technical topics throughout the course of the project.